creative technology for another world on her way
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Created an interactive arm of armor embedded with pressure sensors and neo-pixels for a two-player, live action game.

Created an interactive arm of armor embedded with pressure sensors and neo-pixels for a two-player, live action game.

Created this costume to play the video game Graveyard Escape  -- scratch with the cat claw and flap with the raven arm to navigate the game. 

Created this costume to play the video game Graveyard Escape  -- scratch with the cat claw and flap with the raven arm to navigate the game. 

Created an immersive iridescent wall in Brooklyn. 

Created an immersive iridescent wall in Brooklyn. 

Designed the "Break Space" for a 2nd Grade classroom at Cox Academy in Oakland, CA.

Designed the "Break Space" for a 2nd Grade classroom at Cox Academy in Oakland, CA.

Transformed a New York City phone booth into  Throne Booth

Transformed a New York City phone booth into Throne Booth

Designed and built Vinzah, a video game and arcade cabinet where the player uses a vine to navigate the jungle. 

Designed and built Vinzah, a video game and arcade cabinet where the player uses a vine to navigate the jungle. 

Co-created Trollmoji, a Chrome extension that translates nasty troll terms into emojis! 

Co-created Trollmoji, a Chrome extension that translates nasty troll terms into emojis! 

Reported and produced   Trimmigrants ,  an in-depth radio piece that aired on NPR about youth who travel to CA from around the world to trim cannabis during the harvest season. 

Reported and produced Trimmigrantsan in-depth radio piece that aired on NPR about youth who travel to CA from around the world to trim cannabis during the harvest season. 

Interviewed  Dion Diamond  about organizing his solo sit-ins at "whites-only" lunch counters in the 1960s for StoryCorps and NPR. 

Interviewed Dion Diamond about organizing his solo sit-ins at "whites-only" lunch counters in the 1960s for StoryCorps and NPR. 

Designed and engineered The Fabric of Our Nation,  an AR wearable storytelling project that explores the history behind a cotton t-shirt. 

Designed and engineered The Fabric of Our Nation,  an AR wearable storytelling project that explores the history behind a cotton t-shirt. 

Assisted in teaching game design, creative coding, and robotics to middle and high school students at MS/HS 223 in the South Bronx. 

Assisted in teaching game design, creative coding, and robotics to middle and high school students at MS/HS 223 in the South Bronx. 

Creative design consulting with  Be Imaginative Collective  to help them execute an interactive storytelling exhibition. 

Creative design consulting with Be Imaginative Collective to help them execute an interactive storytelling exhibition.